Page 1 of 1

Render looks wrong

Posted: Fri Jun 15, 2018 2:37 pm
by kapitastic
Hi everybody, you see, I'm trying to do just a simple render of a fbx, a character made with adobe fuse, that i've edited in maya and exported again.
When I put it in to unity, everything seems fine, but when I render it with octane, this happens:
Image

And I can't find a way to fix it. I've tryed to use an Obj instead of FBX, but I'm having problems exporting my model as an obj because it keeps merging everything together...

I hope you can help me with this... because I don't know what to do

Thank you!

Re: Render looks wrong

Posted: Thu Jun 21, 2018 4:22 pm
by Xhed
Your image link seems to be broken.