First Octane PBR Beta V 4 Test scene for LightWave
Posted: Wed Jun 13, 2018 8:59 pm
by LightwaveGuru
holy moly! a big up for juanjo!
rendertime is under 1 min. (including 572348973489 zillion instances)
pure RAW (no post)
btw. need a job...
snip lwguru
Re: First Octane PBR Beta V 4 Test scene for LightWave
Posted: Thu Jun 14, 2018 11:06 am
by LightwaveGuru
Re: First Octane PBR Beta V 4 Test scene for LightWave
Posted: Fri Jun 15, 2018 12:51 am
by lstudios3d
Whats the beauty before denoise look like?
Re: First Octane PBR Beta V 4 Test scene for LightWave
Posted: Sat Jun 16, 2018 11:35 pm
by LightwaveGuru
lstudios3d wrote:Whats the beauty before denoise look like?
look the same but need longer to render....
snip lwguru
Re: First Octane PBR Beta V 4 Test scene for LightWave
Posted: Sun Jun 17, 2018 6:03 pm
by Builtdown
How much do you think it saved time?
Haven´t tried it yeat so I´m interested of how much faster do you get a "final" quality interior render that takes like 5 hours Path Tracing and without denoise?
Re: First Octane PBR Beta V 4 Test scene for LightWave
Posted: Wed Jun 20, 2018 5:21 am
by LightwaveGuru
Builtdown wrote:How much do you think it saved time?
Haven´t tried it yeat so I´m interested of how much faster do you get a "final" quality interior render that takes like 5 hours Path Tracing and without denoise?
5 hours? what resolution? how many gpu`s? what kind of interior is it? 5 hours it is 4 hours and 50 minutes to long...lol
snip lwguru
Re: First Octane PBR Beta V 4 Test scene for LightWave
Posted: Wed Jun 20, 2018 5:43 am
by Builtdown
Hi,
I work with 5k interiors and usually render those for about 4-5 hours with 3 GPUs to get sufficient quality.
I´m wondering how much denoiser will save time with these kind of renders.