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Joe_122 Artwork

Posted: Thu Jun 07, 2018 5:32 pm
by vanhagen
Hey guys, I just finished this artwork after almost 4 months of errors and tryout between various programs.

It has various stages, city's made in Cinema4D and the character had various stages, between concepting in zbrush, clothes done in Marvelous Designer, retopo in cinema and topogun plus the unfolding made in unfold3d.

Almost all the texturing is made in Substance Painter and some Substance Designer for some ground details. Here is the full artwork:
Kinda compressed
Kinda compressed
It took around 40hrs for the whole project to be rendered but the project itself weighs 40mb without the textures!!! Pretty neat!!


I've uploaded the full project on Artstation, with the breakdown too : https://www.artstation.com/artwork/0JJYy

Cheers friends!!

Re: Joe_122 Artwork

Posted: Sun Jun 10, 2018 7:59 pm
by Heelie
Ive seen the breakown at artstation. Very nice detail work. I must say that i like the moodrenders better than the final Image. The final image is very busy and not easy to read. Especially around the hero character. Other than that the whole thing looks well done.

Re: Joe_122 Artwork

Posted: Mon Jun 18, 2018 4:38 am
by Greg
Nice work..Cyberpunk 2077 here I come.