1.1.1.1314
Posted: Wed Jun 06, 2018 8:29 am
Changes since 1.1.0.1223
Major Features
Major Features
- Upgraded to Octane 4.00 XB2.1
- Added ORBX importing. Loading will create a proxy in Unity, importing will try to recreate a snapshot of the ORBX file in Unity. (experimental)
- Added new lightmapping system.
- Added denoise option for lightmaps.
- Lightmapping now correctly sets its conversion mode (Linear/Gamma) and (RGBM/LINEAR).
- Lightmapping now turns off unity auto generate lightmaps functionality.
- Non-static (Lightmapstatic) objects are now deactivated in the octane scenegraph while baking.
- PBR instance properties now reflect shadow visibility of meshrenderer.
- Preview in Unity for PBR Override Material.
- Fixed issue where PBR Override material where Unity would crash if it was a runtime material.
- Fixed issue where point/spot/area lights did not show up in lightmaps.
- Fixed logarithmic sliders in UI.
- Fixed memory leaks.
- Fixed static batching issues with setting materials on combined mesh.
- Removed static batch turnoff.
- The new features require Unity 2017.3
- Requires NVIDA CUDA Toolkit 9.2