Exporting blend materials and texture channels
Posted: Sat May 28, 2011 9:57 pm
Hello,
is it possible to export more complex texture set ups?
I've been trying to export a blend material but all octane got was the rgb color of the blend material itself, neither of the child materials:-)
Also, I have an object that has two materials applied to it, one to channel one and one to channel two.
How would I export this to octane and retain the channel 2 uvw coordinates for the texture?
is it possible to export more complex texture set ups?
I've been trying to export a blend material but all octane got was the rgb color of the blend material itself, neither of the child materials:-)
Also, I have an object that has two materials applied to it, one to channel one and one to channel two.
How would I export this to octane and retain the channel 2 uvw coordinates for the texture?