Mutiply Texture Problem
Posted: Tue May 29, 2018 1:59 am
Howdie.
I am not able to figure out how to get a good Multiply texture. I have a chrome like surface, and I have a dirt texture I want to overlay over it. If I use Photoshop, white areas would be invisible for the overlay, and darker shades of gray would multiply with the layer beneath. But when I try this in Octane, it looks like the white in the overlay shows up in the render as a cloudy diffuse layer. So the chrome gets washed out. What am I doing wrong?
I am not able to figure out how to get a good Multiply texture. I have a chrome like surface, and I have a dirt texture I want to overlay over it. If I use Photoshop, white areas would be invisible for the overlay, and darker shades of gray would multiply with the layer beneath. But when I try this in Octane, it looks like the white in the overlay shows up in the render as a cloudy diffuse layer. So the chrome gets washed out. What am I doing wrong?