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Crashes and Dual GPU issues

Posted: Sat May 26, 2018 9:29 am
by Lipadoza
A. Win 7
B. Gtx 1070 (x2)
C. 32GB
D. 397.93
E. X
F. 4.0 XB2.1
G. C4D R19.053
H. Rendering a scene with AI denoising presents me with a series of hiccups, first of:

When using both gpu's, by enabling both under the octane console settings > Devices tab
It will give me an error on completion claiming that there is not enough ram available.

I managed to fix this by disabling SLI under my nvidia settings,
however using one or two gpu's did not show me any increase in render times whatsoever.

When using a single gpu, by disabling one, it will render fine, but it will infinitely increase it's ram usage until it will either:
finally crash entirely, just freeze and it appears to also cause random render time spikes

I work with a single HDRI lighting setup in my scene.
Scene consists of less than 1million polygons and the most intensive thing to render is probably the brick displacement texture on the main building.
There's a single static camera and I use AI denoising.

Re: Crashes and Dual GPU issues

Posted: Sun May 27, 2018 10:41 pm
by aoktar
Thanks for reporting that!
I prefer to follow bugreports from RELEASE topics for BETA/TEST versions. Otherwise it's unnecessarily causing confusion in the bugreport section. Mostly we're aware of crashes for BETA/TEST versions.