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Version 4 - XB2 (Test release1)

Posted: Fri May 18, 2018 9:38 pm
by aoktar
Hi All,
This is very quick test/preview release of plugin which is based on V4-XB2 SDK. We recommend that you mention that it is experimental, they should not use it for production work, and that we cannot guarantee backward compatibility.

Please see this thread for V4 features: viewtopic.php?f=33&t=66013

Important notes:
Since XB2 Preview, we have dropped support for Fermi cards.
Network render is still disabled.
Denoiser does not denoise volumes or hairs yet.
Denoiser is under Camera Imager from Settings or Camera Tags. Just denoised beauty pass is available in plugin, others will be added.


Addons for plugin side
- Viewport rendering: Activate from Live Viewer/Octane dialog options menu. Keep open the one of these windows during the render session.
- Node Editor: Experimental float sliders on nodes. Need to activate from "settings->nodes->embedded gui".
- Node Editor: Show/hide options for node pins.
- New help system, updated manual(it's still wip). Access by help icons from nodes/etc..
- Several minor fixes.


WINDOWS REGULAR BUILD
https://render.otoy.com/customerdownloa ... B2-win.rar

WINDOWS SUBSCRIPTION(Studio) BUILD
It's not yet available

OSX REGULAR BUILD
https://render.otoy.com/customerdownloa ... B2-osx.zip

OSX SUBSCRIPTION(Studio) BUILD
https://render.otoy.com/customerdownloa ... B2-osx.zip

Requirements:
-You'll need to update your Cinema 4D to latest versions(R16.050, R17.053, R18.057, R19.053). Otherwise the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by firewall and any antivirus software.
-Updated Nvidia drivers(most recents like 39x.x) with Cuda 9.1 - change driver versions if you have much trouble with current driver



V3 SAMPLE SCENES SET(make a request if you need any spesific sample)
https://render.otoy.com/plugindownloads ... scenes.rar

See this topic for some partial samples: viewtopic.php?f=85&t=53989

CINEMA 4D TUTORIALS SECTION: viewforum.php?f=87

CHANGE LOG: https://docs.otoy.com/#60Change%20log


Installation
First remove all octane related stuff from plugins and main folder of Cinema4D.

Extract all files to Cinema4D\plugins\c4dOctane directory.
Also download manual.zip and extract to c4dOctane directory if it's not available in place.

There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R18.0, keep only "c4dOctane-r18.cdl64" and delete c4dOctane-r17.cdl64, c4dOctane-r16.cdl64, c4dOctane-r15.cdl64, etc..

Cinema 4D Release 13: c4dOctane-r13.cdl64
Cinema 4D Release 14: c4dOctane-r14.cdl64
Cinema 4D Release 15: c4dOctane-r15.cdl64 or c4doctane_R15_demo.dylib
Cinema 4D Release 16: c4dOctane-r16.cdl64 or c4doctane_R16_demo.dylib
Cinema 4D Release 17: c4dOctane-r17.cdl64 or c4doctane_R17_demo.dylib
Cinema 4D Release 18: c4dOctane-r18.cdl64 or c4doctane_R18_demo.dylib
Cinema 4D Release 19: c4dOctane-r19.cdl64 or c4doctane_R19_demo.dylib

Node sliders
https://vimeo.com/268974364

Viewport rendering mode
https://vimeo.com/265747658
https://vimeo.com/265294205

AIdenoiser vs. Normal rendering
Without AIdenoiser
Without AIdenoiser
With AIdenoiser
With AIdenoiser

Re: Version 4 - XB2 (Test release1)

Posted: Fri May 18, 2018 9:55 pm
by NVN
nice!
The new viewport rendering looks amazing!
THX aoktar

Re: Version 4 - XB2 (Test release1)

Posted: Fri May 18, 2018 11:09 pm
by aoktar
NVN wrote:nice!
The new viewport rendering looks amazing!
THX aoktar
Thanks!

Re: Version 4 - XB2 (Test release1)

Posted: Fri May 18, 2018 11:47 pm
by bododge
Thanks for getting the mac version posted so quickly! Excited to try it out once my download finishes.

Re: Version 4 - XB2 (Test release1)

Posted: Sat May 19, 2018 12:42 am
by schodt
Looking really promising Ahmet!

Is Out of Core geometry enabled in this version? And if yes, can you tell me where it is enabled?

Re: Version 4 - XB2 (Test release1)

Posted: Sat May 19, 2018 12:51 am
by bododge
I'm curious to know if AI Light and AI scene are always enabled and part of the core, or if those features are yet to come?

From what I've seen, the denoising looks great., but I'm also wondering why denoising doesn't kick in till 100-150 spp when I have it set well below that with 'denoise on completion' turned off? Hopefully denoised beauty will kick in sooner in later builds. Working great so far - thanks again.

Re: Version 4 - XB2 (Test release1)

Posted: Sat May 19, 2018 12:53 am
by Nuge
Aoktar,

Fantastic news, but i am struggling to find where top download the standalone XB2 files from, the link provided only has the old XB1 for download

Cheers

Nuge

Re: Version 4 - XB2 (Test release1)

Posted: Sat May 19, 2018 6:17 am
by protokol
Am i right in assuming that the denoiser won't render in the main pass, it must be rendered out in the beauty pass?

Re: Version 4 - XB2 (Test release1)

Posted: Sat May 19, 2018 7:14 am
by pxlntwrk
Great news !
Which version of the standalone is needed?

ps/ [This is very quick test/preview release of plugin which is based on V4-XB2 SDK]
cant find it

Re: Version 4 - XB2 (Test release1)

Posted: Sat May 19, 2018 9:38 am
by VVG
pxlntwrk wrote:Great news !
Which version of the standalone is needed?

ps/ [This is very quick test/preview release of plugin which is based on V4-XB2 SDK]
cant find it
C4D plugin from future )))