Too many polygons....
Posted: Fri May 18, 2018 6:19 pm
I have a scene that does have a ton of polygons, but almost all of them are instances of CAD data.... Do instances still count towards polygon limit? Can't currently render ATM.
Thanks!
Edit: Also, is hidden geometry calculated? I have a bunch of things hidden for each part too. Should I try and delete them?
Thanks again
Thanks!
Edit: Also, is hidden geometry calculated? I have a bunch of things hidden for each part too. Should I try and delete them?
Thanks again