Page 1 of 3
house interior
Posted: Sat May 21, 2011 2:53 pm
by joseph
hi, this is my latest project..
any suggestions and help to achieve a more fotorealistic result are most wellcome...!
Re: house interior
Posted: Sat May 21, 2011 3:10 pm
by The
Nice job,keep moving forward

Re: house interior
Posted: Sat May 21, 2011 3:59 pm
by joseph
thank you,

Re: house interior
Posted: Mon May 23, 2011 2:20 am
by dhamoeba
great! i love the living room with skylight!
btw how about render time
Re: house interior
Posted: Mon May 23, 2011 6:51 am
by joseph
about 2 hours each rendered at this size (no subsampling)
although I ve noticed that with the same time using subsampling the result is better....
Re: house interior
Posted: Tue Jun 21, 2011 1:35 am
by Draydin_r
Very, Very Impresive! I love the design of the architecture. Did you design it or is this based off of something? I'd love to know where you got the inspiration!
Re: house interior
Posted: Tue Jun 21, 2011 12:27 pm
by joseph
the building is already built,I am an interior designer so I suggested this......
here are some photos of the exist situation..

Re: house interior
Posted: Tue Jun 21, 2011 5:42 pm
by Draydin_r
Excellent, I thought recognized a designers touch
I'm an arch viz guy (though I'm branching out more these days), I'd love to have access to the kind of blue prints you have.
Keep up the good work!
Re: house interior
Posted: Wed Jul 06, 2011 3:14 pm
by joseph
another one,changed some materials ,worked with levels in ps...added lens glare
Re: house interior
Posted: Wed Jul 06, 2011 8:36 pm
by Draydin_r
It looks great! But I do have to mention that the windows look off. It seems that octanes alpha channels are slightly blurred due to over sampling. The best example of that is on the left side of the lamp on the right by the window, it looks like a soft white outline.