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Auto Downscale RAM Textures?

Posted: Thu Apr 19, 2018 2:27 am
by Adept
Hi! Is there a way to tell octane to automatically downscale textures over a certain dimension or size? A lot of my scenes are having a couple hundred MB for most of the things sent to RAM, then nearly 6GB of textures, causing a crash. I have 100 or so materials so it would take a while to go through all of them and downscale the files manually then replace all the different channels. As I said, is there a way I could tell octane to scale anything over 2048x2048 down to that res? I make a lot of my textures in 4K so I can use them everywhere, but it gets to be a problem with these big scenes.

Re: Auto Downscale RAM Textures?

Posted: Thu Apr 19, 2018 2:46 am
by niestudio
I don't think so.
Have you set the ImageTexture Node type properly for each file used i.e. float when appropriate?

You could run a batch process in photoshop to downscale all of them and then replace them in your texture folder or use the Octane texture manager to point to a downscale folder.