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Z Depth Pass

Posted: Wed Mar 28, 2018 4:31 pm
by ajr88
Hello, I just downloaded the Demo of Octane and have really been liking it so far. In my exploration I have run into an issue with the z-depth pass and was wondering if I am missing a setting. The issue is that my pass shows as solid black and white. I have fixed this by using the "Z-depth max" slider to make my pass display correctly in the live viewer though when I go to render out my multi passes (with render queue or picture viewer ) my z-depth pass ignores my tweak to z-depth max and renders out the original solid black and white z depth pass. I am rendering at 32bit and even after playing with the solid black and white version in AE I can't get the same results as I see in the Live Viewer inside C4D.

This is a workflow I would like to have down before pulling the trigger on a license, any idea what is going on?

Thanks,
Adam

Re: Z Depth Pass

Posted: Fri Mar 30, 2018 2:02 pm
by bepeg4d
Hi Adam,
please, have a look here:
https://docs.otoy.com/Cinema4DH/C4DPlug ... -depth.htm
and here:
https://vimeo.com/201203670
ciao Beppe

Re: Z Depth Pass

Posted: Mon Apr 02, 2018 9:14 pm
by ajr88
Thanks!

Re: Z Depth Pass

Posted: Tue Mar 08, 2022 2:24 pm
by shtl
What a mind blowing trick! :lol: Tweak the white point ! :o Thanks for explaining it !!!