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Octane Scatter Skips

Posted: Tue Mar 27, 2018 6:09 pm
by catersf
I'm trying to animate a little powder explosion using surface distribution as well as a position shader. Is there any way to correct the skipping / jumping? Thanks

Re: Octane Scatter Skips

Posted: Tue Mar 27, 2018 6:12 pm
by aoktar
catersf wrote:I'm trying to animate a little powder explosion using surface distribution as well as a position shader. Is there any way to correct the skipping / jumping? Thanks
vertex mode or cloner.

Re: Octane Scatter Skips

Posted: Tue Mar 27, 2018 7:41 pm
by catersf
Ok, but when I change it there are not enough particles. Even when i increase it to millions more. Is there a way to increase particles using the vertex distribution?

Re: Octane Scatter Skips

Posted: Tue Mar 27, 2018 7:46 pm
by aoktar
catersf wrote:Ok, but when I change it there are not enough particles. Even when i increase it to millions more. Is there a way to increase particles using the vertex distribution?
It's not designed to distribute over animated surfaces. It's the answer of your question: "Is there any way to correct the skipping / jumping? "