Network Render Issue (3.08-RC2)
Posted: Sat Mar 24, 2018 9:45 am
Hi.
I'm still having network render issues with my Live Viewer in 3.08-RC2 C4D.
I have two GPUs in my slave machine which are working fine but often my LV isn't using them (info shows 0/2 instead of 2/2).
It seems to work OK in Picture Viewer or rendering via the Render Queue.
I think the size of the scene is making a difference (heavier scene = more likely to drop slave cards).
Could this be a network issue?
This didn't happen with 3.07.
System info..
Win 10 (fully updated).
Latest Nvidia drivers (as of date of posting).
C4D R17 (up to date)
Main machine: i7-6850K, 64gb RAM, 2X 1080ti
Slave machine: i7-7700K, 32gb RAM, 2X 1080
I'm still having network render issues with my Live Viewer in 3.08-RC2 C4D.
I have two GPUs in my slave machine which are working fine but often my LV isn't using them (info shows 0/2 instead of 2/2).
It seems to work OK in Picture Viewer or rendering via the Render Queue.
I think the size of the scene is making a difference (heavier scene = more likely to drop slave cards).
Could this be a network issue?
This didn't happen with 3.07.
System info..
Win 10 (fully updated).
Latest Nvidia drivers (as of date of posting).
C4D R17 (up to date)
Main machine: i7-6850K, 64gb RAM, 2X 1080ti
Slave machine: i7-7700K, 32gb RAM, 2X 1080