Render pass to use custom buffer?
Posted: Thu Mar 22, 2018 5:29 pm
Lightwave 2018, Octane Render 3.08.-7 RC1
I have made a custom buffer for my floor. I now want to render a pass for reflection that only uses the floor. Where do I do this? I've watched many C4D videos and they assign the surface an ID similar to Lightwave Special Buffer old way but I see no where to assign an ID number to anything.
Here are images of surface and Render Edit as a guide to what I presently have set up. As you can see in the background, VPR see's the Custom buffer.
Thanks in advance,
I have made a custom buffer for my floor. I now want to render a pass for reflection that only uses the floor. Where do I do this? I've watched many C4D videos and they assign the surface an ID similar to Lightwave Special Buffer old way but I see no where to assign an ID number to anything.
Here are images of surface and Render Edit as a guide to what I presently have set up. As you can see in the background, VPR see's the Custom buffer.
Thanks in advance,