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Render pass to use custom buffer?

Posted: Thu Mar 22, 2018 5:29 pm
by joseburgos
Lightwave 2018, Octane Render 3.08.-7 RC1
I have made a custom buffer for my floor. I now want to render a pass for reflection that only uses the floor. Where do I do this? I've watched many C4D videos and they assign the surface an ID similar to Lightwave Special Buffer old way but I see no where to assign an ID number to anything.
Here are images of surface and Render Edit as a guide to what I presently have set up. As you can see in the background, VPR see's the Custom buffer.

Thanks in advance,

Re: Render pass to use custom buffer?

Posted: Thu Mar 22, 2018 11:17 pm
by juanjgon
Hi,

The LW2018 buffers system is not going to work with Octane for sure. For this kind of workflow, I think that you could try to use the Octane render layers feature.
https://docs.otoy.com/Lightwave3DH/Ligh ... Layers.htm

Thanks,
-Juanjo

Re: Render pass to use custom buffer?

Posted: Fri Mar 23, 2018 12:11 am
by joseburgos
Thanks Juan. Let me wrap my head around its use but this should suffice.

Thank you,