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OSL Texture Tiling shader
Posted: Thu Mar 08, 2018 9:01 am
by paride4331
Thanks to Hayssam Keilany for sharing this OSL.
Regards
Paride
Re: Texture Tiling OSL shader
Posted: Thu Mar 08, 2018 10:58 am
by HHbomb
Kind of magic ! Thanks for sharing !

Re: OSL Texture Tiling shader
Posted: Wed Mar 14, 2018 2:00 pm
by anklove
Thank you, i find it very useful, but i prefer cinema 4d, can you explain how you created it, like the node screenshot or so?
Re: OSL Texture Tiling shader
Posted: Wed Mar 14, 2018 2:41 pm
by paride4331
anklove wrote:Thank you, i find it very useful, but i prefer cinema 4d, can you explain how you created it, like the node screenshot or so?
to get help, you could try in Octane C4D forum
Regards
Paride
Re: OSL Texture Tiling shader
Posted: Fri Mar 16, 2018 12:13 pm
by anklove
paride4331 wrote:anklove wrote:Thank you, i find it very useful, but i prefer cinema 4d, can you explain how you created it, like the node screenshot or so?
to get help, you could try in Octane C4D forum
Regards
Paride
ORBX is fine, thanks!
Re: OSL Texture Tiling shader
Posted: Sat Mar 17, 2018 5:25 pm
by Rik
Paride
Please can you save the max file as release 14?
Can't get the OSL to do anything.
Re: OSL Texture Tiling shader
Posted: Mon Mar 19, 2018 8:21 am
by paride4331
Rik wrote:Paride
Please can you save the max file as release 14?
Can't get the OSL to do anything.
Hi Rik,
Here it is
Regards
Paride
Re: OSL Texture Tiling shader
Posted: Fri Apr 06, 2018 6:42 am
by Rik
Thanks for the file Paride
Finally got round to experimenting with it. Works well on my grass field but couldn't get the OSL texture to make any displacement even though it linked in OK to the disp material. Is that right?
I used my regular displacement map in this example but I don't think the tiling is particularly noticeable. Good enough for today's deadline anyway!
Thanks
PS not sure why the image looks so dark here, looks much lighter in the render window. Suspect it's something to do with the unfathomable gamma confusion.
Re: OSL Texture Tiling shader
Posted: Fri Apr 06, 2018 9:03 am
by paride4331
Hi Rik,
you would use baking texture node to work with displacement map.
Gamma seems to be working well; this is my basic setting, but you could set response sRGB with gamma 1.
Regards
Paride
Re: OSL Texture Tiling shader
Posted: Fri Apr 06, 2018 9:10 am
by Rik
Thanks. Looks great. will have a play once this deadline's done, assuming win 10 doesn't crash again
