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OSL camera projection node - Quik tutorial

Posted: Wed Mar 07, 2018 2:03 pm
by paride4331
project textures from camera perspective
Thanks to calus for thi OSL.

Re: OSL camera projection node - Quik tutorial

Posted: Sun Nov 25, 2018 5:24 pm
by calus
Hi Paride, there was a mistake in my first shader version making the projection wrong when changing resolution ratio,
I have updated the script now, it should work just fine in any case :
viewtopic.php?f=21&t=65575