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Full Colored Light

Posted: Mon Feb 26, 2018 2:22 pm
by ruuterdetuuter
Hi, this must be an easy one but I can't figure it out.

I want to create a green light, but whenever I use a Diffuse node with an Emission every color turns to Bright white light. Only when I lower the brightness I get a bit of color in the lights, but this way it's not really emitting anymore leaving me to composit the scenes...

Playing with the temperature doesn't give me the green either.

How is it done?

Re: Full Colored Light

Posted: Mon Feb 26, 2018 4:27 pm
by LightwaveGuru
ruuterdetuuter wrote:Hi, this must be an easy one but I can't figure it out.

I want to create a green light, but whenever I use a Diffuse node with an Emission every color turns to Bright white light. Only when I lower the brightness I get a bit of color in the lights, but this way it's not really emitting anymore leaving me to composit the scenes...

Playing with the temperature doesn't give me the green either.

How is it done?

for a specific color create a texture bitmap in PS with a spezific color and than use the texture emission node. input for the texture is efficience.

snip lwguru

Re: Full Colored Light

Posted: Mon Feb 26, 2018 4:38 pm
by ruuterdetuuter
thanks!

Re: Full Colored Light

Posted: Mon Feb 26, 2018 5:26 pm
by LightwaveGuru
ruuterdetuuter wrote:thanks!
:)

snip lwguru