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Proper Xparticles Shading Integration

Posted: Wed Feb 07, 2018 8:48 pm
by Heelie
Is there any Chance of getting a flawless Integration of the native Xparticles shading in Octane? (shading via Speed or particle Age)
Basically like in Redshift. That would be awesome, Im really missing that Feature.

Re: Proper Xparticles Shading Integration

Posted: Wed Feb 07, 2018 9:33 pm
by aoktar
Check this manual how to use instance colors.
viewtopic.php?f=85&t=64382&start=150#p330973