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environment color tint

Posted: Wed Feb 07, 2018 11:20 am
by WhyGee
Hi,
Could you possibly add an environment texture color multiplier to the rendertarget asset? Would be nice to be able to tweak env tint without modifying the texture.

Thanks!
Yaniv

Re: environment color tint

Posted: Wed Feb 07, 2018 9:52 pm
by juanjgon
Hi,

Yes, I think that should be possible. I'll check it for the next build. Probably you could make it yourself editing the current render target HDA, but I'll try to add it.

Thanks,
-Juanjo

Re: environment color tint

Posted: Thu Feb 08, 2018 11:35 am
by WhyGee
Yes I did. It's just usually not good practice to break assets for something as general as the rendertarget.

Thanks!
Yaniv