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Bones bug with exporter

Posted: Sat Apr 30, 2011 8:33 am
by vipvip
LW10.0 crash with bones animation...(script 0.4)
Suggestion Anyone ?

Re: Bones bug with exporter

Posted: Thu May 05, 2011 6:51 am
by vipvip
Just a precision: bones make crash Lightwave only whien the bones are created from a curve in modeler ( curve -> skelegons ->bones ).
if you delete the curves/skelegons, bones work fine.

Re: Bones bug with exporter

Posted: Tue May 10, 2011 11:40 am
by rcallicotte
Thanks VipVip. Good to know.