Highlight Compression not working with Linear Renderbuffer
Posted: Fri Jan 05, 2018 1:26 pm
Hi,
I have a problem using the Highlight Compression with Linear Renderbuffer. In the Liveviewer the Highlight Compression is working fine, but if I render to the Pictureviewer the compresion is gone, no matter which value I choose. If I set the Render Buffer Type to Float (tonemapped) the Highlight Compression is working fine in the Pictureviewer.
I'm using Version 3.07-R2, saving 32bit exrs, my scene is set to:
Render Buffer Type: Float (linear)
Camera Imager:
Gamma: 2.2
Response: Linear
Any idea why it's not working? Many Thanks in advance!
I have a problem using the Highlight Compression with Linear Renderbuffer. In the Liveviewer the Highlight Compression is working fine, but if I render to the Pictureviewer the compresion is gone, no matter which value I choose. If I set the Render Buffer Type to Float (tonemapped) the Highlight Compression is working fine in the Pictureviewer.
I'm using Version 3.07-R2, saving 32bit exrs, my scene is set to:
Render Buffer Type: Float (linear)
Camera Imager:
Gamma: 2.2
Response: Linear
Any idea why it's not working? Many Thanks in advance!