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Texture problem in Octane
Posted: Fri Apr 29, 2011 8:06 am
by Manveer Dhillon
Hi all,
As you can see by the image provided my textures are funky looking. I've imported this model from Lightwave as a .obj and my textures are .tga files. Any ideas?
Re: Texture problem in Octane
Posted: Fri Apr 29, 2011 8:17 am
by ycarry
gristle wrote:UV map issues?
+1
Re: Texture problem in Octane
Posted: Fri Apr 29, 2011 8:53 am
by Manveer Dhillon
The UV map works fine in Lightwave. Is there a certain way I need to export the UV information?
Re: Texture problem in Octane
Posted: Fri Apr 29, 2011 12:20 pm
by ycarry
User manual show "Screenshots of recommended exporter settings"...
what is your export options?
Re: Texture problem in Octane
Posted: Sat Apr 30, 2011 2:41 am
by Manveer Dhillon
ycarry wrote:User manual show "Screenshots of recommended exporter settings"...
what is your export options?
There aren't many options in Lightwace to export. But I've attached what I found.
Re: Texture problem in Octane
Posted: Sat May 21, 2011 3:16 am
by Manveer Dhillon
Hi.
I've had the chance to use my friends Registered version of Octane Render with the Lightwave to Octaen exporter and I'm getting a worse result than my Lightwave built in exporter. Image provided of my issues. any ideas?
Re: Texture problem in Octane
Posted: Sat May 21, 2011 7:34 am
by radiance
Hi,
Sorry but we can't help you without more information,
please provide a complete screenshot with some nodes/etc of your material setup,
and a some exported files attached in zip or something.
Radiance
Re: Texture problem in Octane
Posted: Wed Jun 01, 2011 5:44 pm
by Manveer Dhillon
I've got the model to work in Octane..there were a couple of Sub Patched polys that weren't frozen.
The issue I'm having now is that the textures are not importing with the .obj file. The .mtl file and .obj file are located in the same folder and the file paths of the .mtl file are correct.
Re: Texture problem in Octane
Posted: Thu Jun 02, 2011 1:11 am
by radiance
Manveer Dhillon wrote:I've got the model to work in Octane..there were a couple of Sub Patched polys that weren't frozen.
The issue I'm having now is that the textures are not importing with the .obj file. The .mtl file and .obj file are located in the same folder and the file paths of the .mtl file are correct.
If you're mtl file contains valid textures they should load, if they don't load there must be a syntax or directory/filename problem...
Radiance
Re: Texture problem in Octane
Posted: Thu Jun 02, 2011 9:58 am
by Manveer Dhillon
radiance wrote:Manveer Dhillon wrote:I've got the model to work in Octane..there were a couple of Sub Patched polys that weren't frozen.
The issue I'm having now is that the textures are not importing with the .obj file. The .mtl file and .obj file are located in the same folder and the file paths of the .mtl file are correct.
If you're mtl file contains valid textures they should load, if they don't load there must be a syntax or directory/filename problem...
Radiance
Aye thanks for the reply. I'm just an artiste however..I'm not too sure what you mean by a syntax problem. Would you happen to know how would I go abouts resolving this
