Octane Crashed Modo 11.2 on obj import
Posted: Fri Dec 22, 2017 7:29 am
Hi Guys,
Ive come into an issue Im REALLY hoping to resolve.
Octane 3.7 the latest build for OS X crashes modo 11.2v1 and 11.2v2 on my Mac running Sierra . It happens when I import an obj into Modo, it just crashed before even giving me the import dialog. In 11.1 it works fine.
I disabled all my Modo kits, restarted and imported an obj after each restart of modo and enabling kits. I disabled octane and the import works fine but as soon as I enable octane in my kit enable dropdown I get the crash. I deleted the Octane folder in my kits and downloaded a fresh copy and installed. The same problem occurred - modo just crashes.
Please can someone give me some insight as I would really prefer to be working in the latest build of modo with octane.
Thanks
Gregg
Ive come into an issue Im REALLY hoping to resolve.
Octane 3.7 the latest build for OS X crashes modo 11.2v1 and 11.2v2 on my Mac running Sierra . It happens when I import an obj into Modo, it just crashed before even giving me the import dialog. In 11.1 it works fine.
I disabled all my Modo kits, restarted and imported an obj after each restart of modo and enabling kits. I disabled octane and the import works fine but as soon as I enable octane in my kit enable dropdown I get the crash. I deleted the Octane folder in my kits and downloaded a fresh copy and installed. The same problem occurred - modo just crashes.
Please can someone give me some insight as I would really prefer to be working in the latest build of modo with octane.
Thanks
Gregg