Issue with Animated orbx to ORC
Posted: Sun Dec 10, 2017 10:13 pm
I have been having some issues with Standalone and learning how to properly create an animated orbx package. I have managed to resolve most of those issues, and there are a couple of posts in the Cinema 4D section which chronicles my issues and resolutions to them.
This issue, however, is not resolved in the same manner, and points back to the original issue that I have been having regarding visible boolean operators when rendering in Standalone. As C4DtoOctane is the only way to create an animated orbx package, I am posting here as a bug. As the above pictures show, we see that one frame has a large cylindrical wedge on the left side of frame, while the other does not. When rendering in Cinema, this image renders correctly all of the time. On occasion I will see this object in Live View, but it disappears upon refresh. In Standalone, when rendering the Animated orbx package, the boolean operators are visible in the first frame, but disappear in subsequent frames. Note that I am showing you two different frames about 3 or 4 frames apart, so there are differences due to that.
However, on ORC, using the exact same animated orbx package, the operators are always visible, which differs notably from the results with Standalone. I am using 3.08 Octane and R19 Cinema. I prefer to keep these booleans live rather than bake them in for a variety of reasons (as they animate for effect). Hopefully we can figure out a quick fix.
This issue, however, is not resolved in the same manner, and points back to the original issue that I have been having regarding visible boolean operators when rendering in Standalone. As C4DtoOctane is the only way to create an animated orbx package, I am posting here as a bug. As the above pictures show, we see that one frame has a large cylindrical wedge on the left side of frame, while the other does not. When rendering in Cinema, this image renders correctly all of the time. On occasion I will see this object in Live View, but it disappears upon refresh. In Standalone, when rendering the Animated orbx package, the boolean operators are visible in the first frame, but disappear in subsequent frames. Note that I am showing you two different frames about 3 or 4 frames apart, so there are differences due to that.
However, on ORC, using the exact same animated orbx package, the operators are always visible, which differs notably from the results with Standalone. I am using 3.08 Octane and R19 Cinema. I prefer to keep these booleans live rather than bake them in for a variety of reasons (as they animate for effect). Hopefully we can figure out a quick fix.