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Easy texturing question

Posted: Sun Dec 10, 2017 12:04 pm
by Builtdown
Hi,
This should be really easy, but I suck with node texturing and would like to know how to do this:

I have a UV´d box with a red glossy material.
I add a black and white concrete texture as a UV texture to it.
I would like the box to stay glossy red but add only the white parts of the concrete texture to it as with Photoshops Screen-blending mode.

How do I do this?

Thanks!

Re: Easy texturing question

Posted: Mon Dec 11, 2017 10:29 am
by juanjgon
Hi,

You have several nodes to add, mix or multiply textures that can be used also with an Octane RGB node to process any texture map using an RGB color, as you can see in the attached image.

Thanks,
-Juanjo

Re: Easy texturing question

Posted: Mon Dec 11, 2017 11:03 am
by Builtdown
Thanks!