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Houdini 16. Camera in subnetwork. Custome rig. Update in IPR

Posted: Thu Dec 07, 2017 8:37 am
by Kryzys
Hi.

I've created custom camera rig. I have everything in Subnetwork, but if I change position with CHOP ( camera position, orientation, dof distance from null object) operators i don't see any
changes in IPR viewport. I tried also linking two object. For example
null position to the dof distance ( copy relative references )and don't see any changes also.

Update for all object in ROP is on .

Is this possible at all? Or is it a bug?


Plugin: 3.08.00
Octane API: 3.08 TEST 4
Houdni 16.0.671

Re: Houdini 16. Camera in subnetwork. Custome rig. Update in IPR

Posted: Thu Dec 07, 2017 9:12 am
by juanjgon
Hi,

This sounds to me like a limitation in the IPR related to the events system, that only check the changes in the camera main OBJ node. Can you send me an example scene with your setup to test it here?

Is this an IPR update only issue? I mean, if you reload the scene, the camera parameters are right?

Thanks,
-Juanjo

Re: Houdini 16. Camera in subnetwork. Custome rig. Update in IPR

Posted: Thu Dec 07, 2017 1:25 pm
by Kryzys
After reload everything is ok. I will prepare a scene for you.

https://www.dropbox.com/s/xv5p068mfcd6p ... g.hip?dl=0

In first example "cam simple" when I move camera everything is fine.
But when you try move null object for focus nothing will change.

In second example. Camera is parented by CHOP to the null "neck".
When you move root with this null. Nothing will change. Also focus don't work.

I don't know this is on the Octane side, or somehow i should change something in Houdini?

Re: Houdini 16. Camera in subnetwork. Custome rig. Update in IPR

Posted: Thu Dec 07, 2017 7:02 pm
by juanjgon
This problem seems a limitation on the plugin side. I'll try to fix it for an upcoming plugin build.

Thanks,
-Juanjo

Re: Houdini 16. Camera in subnetwork. Custome rig. Update in IPR

Posted: Sat Dec 09, 2017 7:32 am
by Kryzys
Thanks Juanjo.