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Bloom and Glare artifacts
Posted: Sat Dec 02, 2017 5:39 pm
by mpazera
Hello.
Is there a way to avoid this artifacts in extreme Bloom and Glare situations?
Re: Bloom and Glare artifacts
Posted: Tue Dec 05, 2017 10:43 pm
by mpazera
Post effect in octane is great, and it works almost all the time when combined with beauty pass, but in this situation it's creating those bending steps.
For me it looks like the post effect is calculated in 8 bit color space.
Could this be the reason for this artifacts?
Re: Bloom and Glare artifacts
Posted: Wed Dec 06, 2017 11:43 pm
by alecmaassen
How many samples do you have?
Re: Bloom and Glare artifacts
Posted: Thu Dec 07, 2017 12:53 am
by mpazera
alecmaassen wrote:How many samples do you have?
It doesn't matter.
With more samples those artifacts are more defined.
I've tried every possible combination, it has to be some limit in calculations precision.
Re: Bloom and Glare artifacts
Posted: Thu Dec 07, 2017 9:20 am
by pxlntwrk
Hello,
I think you can tweak settings to achieve a cleaner result, but actually we can still notice the presence of artifacts especially in the light at low frequency temperature.
Re: Bloom and Glare artifacts
Posted: Thu Dec 07, 2017 12:08 pm
by mpazera
pxlntwrk wrote:Hello,
I think you can tweak settings to achieve a cleaner result, but actually we can still notice the presence of artifacts especially in the light at low frequency temperature.
Octane_Post_Artifacts_001_pxl.zip
Yes, it can be tweaked but it looks like something is fundamentaly broken under the hood with post effect.
I've just finished a job using this tehnique and it wasn't pleasant.
I had to use some compositing tricks to hide a wall of color bending artifacts entering the frame with first pixels of iluminating lines.
I hepe this will be fixed in the futre, because when those artifacts are not visible, post effect could be very beautifull and hard to recreate in post.