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Weird Texture Problem

Posted: Wed Nov 15, 2017 2:28 pm
by johnkatehis
Hi guys,
Hope everyone is well...

Two questions here. One regarding octane textures and another regarding subdivisions.

1. Having a bit of a problem with a texture on an animated model (from daz). The texture seems to be "morphing" as the animation goes along. Could this be occurring because it needs to be baked?? or because I deleted the UV tags and instead used the "cubic" projection setting on flat? Check youtube link.
https://youtu.be/59CVEH_S5_I

2. Another question regarding subdivisions. More of a C4d question rather then octane I believe. The model as shown on youtube video is a bit low poly. I successfully subdivided it using hypernurbs and reapplied the "skin" for the animation on it, but it doesn't seem to be working as I am getting some really pointy curves around round surfaces on the model. The mesh of the model itself have been triangulated not sure if this is the actul problem.

Re: Weird Texture Problem

Posted: Wed Nov 15, 2017 5:31 pm
by johnkatehis
Never mind had a friend help me with it I was missing the "Stick Texture" tag and the sub d's just needed a cloth surface.