Animating position of several scatter objects issue.
Posted: Tue Nov 07, 2017 5:20 am
I have a large animated scene of a land mass that's split up into several hexagons. Each hexagon has to animate separately. I have a Octane Scatter Object for each hexagon for the grass on top of each one. Each hexagon has a vertex map to designate where the grass needs to be on the tops of the hexagons.
When I animate these hexagons on their Y's the scatter objects are very finicky, I'm animating the nulls that all the assets are in:
Example of a hexagon in the scene: Is there a refresh setting or something I'm missing so the scatter object will update itself?
When I animate these hexagons on their Y's the scatter objects are very finicky, I'm animating the nulls that all the assets are in:
Example of a hexagon in the scene: Is there a refresh setting or something I'm missing so the scatter object will update itself?