Emissive object w/ Bloom + Alpha channel Issue
Posted: Tue Oct 31, 2017 3:27 pm
Hi guys, I got this problem with a simple emissive object and the alpha channel i get out of it...
The scene does have motion blur, depth and bloom, should all of this generate a clean alpha or do I have to use a work around?
Basically, I just want I this sort of effect : But when I render it with alpha, everything outside the head, doesn't have the wanted look... Am I missing something?
I've attached my scene file, thanks for the help!
The scene does have motion blur, depth and bloom, should all of this generate a clean alpha or do I have to use a work around?
Basically, I just want I this sort of effect : But when I render it with alpha, everything outside the head, doesn't have the wanted look... Am I missing something?
I've attached my scene file, thanks for the help!