TFD position issue
Posted: Wed Oct 18, 2017 10:55 am
hi @ all,
if i use a object as emitter or a particle system ...the render output is not in the same place as in the open gl preview. (the render output is postponed in X and Y in the IPR...and postponed only in Y if i render it with F10)
have anybody a idea what the failure is?
snip lwguru
if i use a object as emitter or a particle system ...the render output is not in the same place as in the open gl preview. (the render output is postponed in X and Y in the IPR...and postponed only in Y if i render it with F10)
have anybody a idea what the failure is?

snip lwguru