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Animated Value
Posted: Sun Oct 15, 2017 6:12 pm
by tschwenke
Hi,
Is there a way to animate a value (for example "Offset" of a "Turbulence Texture" node) in Octane Standalone?
Best wishes,
Thomas
Re: Animated Value
Posted: Mon Oct 16, 2017 5:09 am
by bepeg4d
Hi tschwenke,
have a look at this lua scripted graph node:
viewtopic.php?f=73&t=55302
ciao beppe
Re: Animated Value
Posted: Mon Oct 16, 2017 8:02 am
by tschwenke
Hi,
Thanks, I already tried this, but as it is mentioned there, a "blue (value) pin" is necessary. The Offset pin is a green one. Any idea how to convert a green pin into a blue one?
Best wishes,
Thomas
Re: Animated Value
Posted: Mon Oct 16, 2017 4:14 pm
by bepeg4d
Hi tschwenke,
here it is:
Happy GPU Rendering,
ciao beppe
Re: Animated Value
Posted: Mon Oct 16, 2017 6:55 pm
by tschwenke
Hi,
Oh, great, thanks. Almost perfect

It accepts values from 0 to 1 only. Is there a way to go up to 10 or 20?
Best wishes,
Thomas
Re: Animated Value
Posted: Wed Oct 18, 2017 3:33 pm
by tschwenke
Hi,
Just needed to replace "{0,0,0}" with "0". Now it works. Thanks alot!!!
Best wishes,
Thomas
Re: Animated Value
Posted: Wed Oct 18, 2017 9:52 pm
by bepeg4d
Hi tschwenke,
yes correct, in the meantime I have posted a new pack of 5 animated values scripted graph:
viewtopic.php?f=73&t=63584&p=324399#p324399
Happy Rendering,
ciao beppe
Re: Animated Value
Posted: Wed Oct 18, 2017 9:56 pm
by tschwenke
Excellent, thanks!!!!