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Edges Rounding

Posted: Thu Oct 12, 2017 9:45 am
by chanson78
Hello,

The Octane materials Diffuse, Glossy and Specular all have a edgesRounding option, which I think requires a float node but I haven't seemed to get this to show up in my renders. Does anyone else have this problem? Any solution to this?

Re: Edges Rounding

Posted: Thu Oct 12, 2017 10:19 am
by juanjgon
Hi,

The rounded edges feature works using the "Rounded edge radius" parameter, nothing else is needed. What problem do you have with it?

Thanks,
-Juanjo

Re: Edges Rounding

Posted: Thu Oct 12, 2017 7:38 pm
by chanson78
Thanks! I must have totally overlooked that parameter! :shock:

Re: Edges Rounding

Posted: Thu Oct 12, 2017 7:52 pm
by chanson78
This seems not to work with mix materials? I do not get any results in the IPR.

I have a bunch of cylinders in a crowd sim but that shouldn't have any affect with Octane, right?

Re: Edges Rounding

Posted: Fri Oct 13, 2017 9:11 am
by juanjgon
Nope, sorry, I think that currently this feature doesn't work with the mix material node.

Thanks,
-Juanjo