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Visible Polys (edges)??

Posted: Sun Oct 08, 2017 11:05 am
by ruuterdetuuter
Hi, Can anyone tell me what this is? Somehow my polyedges are visible in the mesh...

It is a normal subdivided mesh, couldn't figure out what causes it... I've played with the smoothness and the UV, but no luck so far

Thanks in advance.
Ruud

Re: Visible Polys (edges)??

Posted: Sun Oct 08, 2017 11:36 am
by promity
As i can remember you need to play with ray epsilon parameter - increase this.