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Alembic camera issue

Posted: Sun Sep 24, 2017 4:13 pm
by thanulee
Hi, i export from 3ds max a scene as alembic. I import in c4d and in viewport all looks correct, 1:1 as in 3ds max.
In live viewer however seems something off and i cant understand what it is exactly. I attach images/files to see the problem. Thanks

also dropbox link for c4d/max files: https://www.dropbox.com/s/9zxwhn9v48cuz ... s.rar?dl=0

Re: Alembic camera issue

Posted: Mon Sep 25, 2017 2:33 am
by aoktar
imported camera is not a camera type for Octane plugin, but an alembic object. You can create another camera and put as child as solution.

Re: Alembic camera issue

Posted: Mon Sep 25, 2017 11:23 am
by thanulee
I create an octane camera put as child and i see in my live viewer the same, only difference viewport is wrong too now. Do i do this correctly?

Re: Alembic camera issue

Posted: Mon Sep 25, 2017 7:46 pm
by aoktar
Reset PSR values of child, use same fov angles.

Re: Alembic camera issue

Posted: Mon Sep 25, 2017 10:01 pm
by thanulee
Thanks that seemed to work!