Advice on how to achieve these soft glowy fuzzy lights
Posted: Tue Sep 19, 2017 5:05 am
Hi,
I am trying to recreate the lighting on this orb and hence am trying to get those fuzzy lights happening. See how the hot spot centre of the light is nice bright and around the edges they turn fuzzy/glowy like volumetric falloff.
I would really appreciate some advice on whether achieving that soft fuzzy glowy light can be done as a property of the light, as the reflections in the ball seem sharp for close objects so it would be best not to simply make the ball material blurry.
Could it be one of these approaches:
1 - a light property/glow switch?
2- - adding fog between the light and ball
3 - making the ball texture inherently blurred so the light looks soft.

I am trying to recreate the lighting on this orb and hence am trying to get those fuzzy lights happening. See how the hot spot centre of the light is nice bright and around the edges they turn fuzzy/glowy like volumetric falloff.
I would really appreciate some advice on whether achieving that soft fuzzy glowy light can be done as a property of the light, as the reflections in the ball seem sharp for close objects so it would be best not to simply make the ball material blurry.
Could it be one of these approaches:
1 - a light property/glow switch?
2- - adding fog between the light and ball
3 - making the ball texture inherently blurred so the light looks soft.