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Octane for Softimage 3.00 RC2 Demo/Full [Obsolete]

Posted: Sat Sep 16, 2017 6:46 am
by face
Ok, here is the first update for V3.

Hope you enjoy,
face

FIXED:
  • ICE Particle Orientation from Euler Rotation is now correct.
  • ICE Point Segment Size wasn´t used, which is fixed.
  • Swapped the "Tonemap Type" under the Misc settings.
  • Motionblur is now working correct with subframes.
ADDED:
  • Added support for deformed motionblur.
  • Added parameter for deformed motionblur subframes.
  • Added parameter to enable deformed motionblur for each mesh in the mesh properies.
  • Added scene for motion blur.
  • Added scene for deformed motion blur.
  • Added scene for texture baking.
  • Added Octane materials to Get -> Material
CHANGED:
  • Changed default Point Segment Size from 0.0025 to 0.025.
  • Changed the kernel in the render layer scene to info channel / render layer id, to show the layer colors .
DOWNLOADS INSTALLATION INSTRUCTIONS
  • This plugin can be installed with the usual way. Unzip the downloaded OctaneV3.zip, drag and drop the xsiaddon in the Softimage window.
    You can also use the File -> Addon -> Install menu.
KNOWN ISSUES
  • Motion blur and Render Layer for Pointclouds will be added in the future.
    Also the possibility to use Pointclouds as instance shapes.

Re: Octane for Softimage 3.00 RC2 Demo/Full [Current]

Posted: Sat Sep 16, 2017 9:42 pm
by wireframex
Thanks Face !

Re: Octane for Softimage 3.00 RC2 Demo/Full [Current]

Posted: Mon Sep 18, 2017 9:21 pm
by rray
Thanks for the update!

Re: Octane for Softimage 3.00 RC2 Demo/Full [Current]

Posted: Wed Sep 20, 2017 2:32 pm
by face
Thank you.
Will now integrate particle motion blur which will work the same as in MentalRay.
You need also a point velocity, without it, no motion blur is created.
This means also, if your shape is a box, no rotation blur will be applied, only position blur.