Re: SASHA-16 (V4 Weight Mapped)
Posted: Wed Sep 27, 2017 6:43 am
As mentioned in one of my posts above, it's usually intersecting geometry - so a PA-side fix is the best solution.Karina figured out what caused it and made a fix for it!
As shader creators, we can only do so much

Thanks all for your help in pushing this forward to the PA an getting it fixed
