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Fast mask pass...

Posted: Wed Sep 06, 2017 1:02 am
by CHLT
Hi, what would be the ultimate settings to get a fast mask pass? Just one Layer ID activated, no need of an RGB image, GI, shadows, whatever.

Here what I did but it is still too slow. - Clay mode activated, max samples 250, directlighting, GI_NONE, All depth at zero except diffuse at 1.

Problem is, it still 4sec per frames in HD. That mean 34min for a 500fr render.
Maybe there is no way to completely disabling the GI calculation? Ha! Maybe I should have deactivated the lights!!

thanks

Re: Fast mask pass...

Posted: Wed Sep 06, 2017 9:36 am
by bepeg4d
Hi CHLT,
if you get the mask from the info passes, you can set the kernel at only 1 sample, since info passes have their own sampling setting.
ciao beppe

Re: Fast mask pass...

Posted: Fri Sep 08, 2017 5:16 pm
by CHLT
Really? I didnt know that...

I will try right away, thanks!