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Background Image - ActiveRender

Posted: Wed Aug 16, 2017 7:20 am
by stir
Hey

I am trying to match some render to a footage.
The footage is loaded in as a sequence in the background and "Use viewport background" is checked under Kernel in the rendersettings.

The problem is that the footage loaded in the background is a sequence and the activerender doesn't seem to update the background image when scrubbing the timeline.

Is this a bug or simply not a feature?

Best regards.
-Mats

Re: Background Image - ActiveRender

Posted: Wed Aug 16, 2017 8:05 am
by paride4331
Hi stir,
I will test the issue with developers about your question.
Regards
Paride

Re: Background Image - ActiveRender

Posted: Tue Aug 22, 2017 6:26 pm
by wrenthereaper
I've noticed this same thing and always just thought it was a limitation of Octane. It only updates your viewport background if you actually close out of your Octane viewport and relaunch it. It will then load whatever background image is set for the frame you're on when it opens.

If the background can be updated in the octane viewport depending one which frame your play head is set to, I'd be very happy.

Re: Background Image - ActiveRender

Posted: Wed Aug 23, 2017 6:40 am
by paride4331
Hi wrenthereaper,
This issue was fixed, it will avaible on next Octane 3ds Max plugin release.
Regards
Paride

Re: Background Image - ActiveRender

Posted: Fri Aug 25, 2017 9:16 am
by stir
That was good news.

Thanks for bringing it forward paride and thanks to the devs for sorting it out.

Cheers
-Mats

Re: Background Image - ActiveRender

Posted: Thu Aug 31, 2017 10:07 pm
by wrenthereaper
Yeah thanks! This will be great!