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What about Octane for UE4?!
Posted: Wed Aug 02, 2017 6:51 am
by subspark
Is there going to be proper octane support for ue4 soon too?
That would be so awesome!
Thanks.
Re: What about Octane for UE4?!
Posted: Wed Aug 02, 2017 4:12 pm
by Goldorak
Yes it's in development (has been for some time now)
Re: What about Octane for UE4?!
Posted: Thu Aug 03, 2017 8:53 am
by subspark
Yeah these things take time

.
Looking forward though.
Re: What about Octane for UE4?!
Posted: Fri Aug 04, 2017 4:33 am
by wolfheimrick
The Unity Octane rendering came from nowhere. I now understand why they removed all informations about it
I was thinking: "Ah ok... maybe should I move my project from UE to Unity".
Oh goat no, I forgot that QT nasty interface. Prefab logic and Broken asset store package.
I really hope did not forget about Unreal one. Switching from Unity to Unreal goes smoothly but going back to Unity is a pain in the bottom.
Re: What about Octane for UE4?!
Posted: Tue Oct 17, 2017 1:44 am
by subspark
can they fkn hurry up lol. Wtf is taking so long? UE4 UE4 UE4 UE4 FTW!!!!!!!!!!!!!!!!!!!!!!!!!!!
Re: What about Octane for UE4?!
Posted: Tue Oct 17, 2017 11:27 am
by mark0spasic
I`m also interested in UE4, do you plan to release Octane for UE4 in near future? Also as I can see in beta program for UE4 called Datasmith they have support for most 3ds Max materials and lights (V-Ray, Mental Ray and Corona) but no Octane.
https://www.unrealengine.com/en-US/beta