Page 1 of 1

Projections and transformations

Posted: Thu Jul 20, 2017 3:00 pm
by s3d-weyrauch
Hi,
I coordinate a team in an architectural office with 13 licences and a lot of co-workers standing in need of Octane-training.
I have a wish (nice to have):
I become plenty of questions about texture transformation. If the projection is not UV, than they see two options to set a transformation, and they try to set not the best one anyway.
I find it not so logic as well.

Either should be the UV transform node under the Projection node, or if the projection is not UV, than UV transform should be hidden or grey.
Would it be doable?