Emissive texture and camera projection.
Posted: Wed Jul 12, 2017 7:44 pm
Hi folks, I am just trying to figure out how I can project a texture with camera projection on an emissive texture?
I can do it on the diffuse at the nodel level using the projection plug on a 'imagetexture' node but the 'emmisivetexture' node just as texture and distrubution, no option to control how said texture is projected.
Any ideas folks?
I can do it on the diffuse at the nodel level using the projection plug on a 'imagetexture' node but the 'emmisivetexture' node just as texture and distrubution, no option to control how said texture is projected.
Any ideas folks?