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Shadow stopping before it should

Posted: Sun Jul 09, 2017 12:11 am
by RSgraphics
Hello.

I have a simple scene where the cover of a pocket folder is casting a shadow. However, the shadow stops before it should. Take a look at the screen shot. I thought i could fix it by adjusting the Phong tag but its not helping.

Re: Shadow stopping before it should

Posted: Sun Jul 09, 2017 12:40 am
by RSgraphics
Well, i think i smacked some sense into octane, accidentally.

I was working at actual size. So this object was roughly 12 x 12 inches. I thought maybe octane had an issue with working at this small of a scale since the defaults for an area light is pretty big. So I scale the whole scene up really big, the scaled it back down to 12x12 inches. Now that shadow issue isnt there.

I have to say, that is buggy behavior :?

Re: Shadow stopping before it should

Posted: Sun Jul 09, 2017 8:26 am
by aoktar
RSgraphics wrote:Well, i think i smacked some sense into octane, accidentally.

I was working at actual size. So this object was roughly 12 x 12 inches. I thought maybe octane had an issue with working at this small of a scale since the defaults for an area light is pretty big. So I scale the whole scene up really big, the scaled it back down to 12x12 inches. Now that shadow issue isnt there.

I have to say, that is buggy behavior :?
Please read rayepsilon from manual.