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Rendering to animate substance designer tweak options.

Posted: Thu Jul 06, 2017 1:31 pm
by yaseunghee
Hi paul.

I have some problems with substance designer.

I want to render some images tweaking some option for making an animation like procedural effects.

So I made some simple material with substance designer (it is a same like Allegorithmic's site, S.D beginner part 1,2,3) and save sbsar file

And I load and render it modo's and octane. Rendering one by one frame both worked good.

But when i render animations some frame after tweaking option from i made substance designer, Modo rendered perfect all frames what i intended, but Octane rendered only one image when i start a render frame during rendering all frames.

I intended at frame 0 is full of rust and at frame 5 is all rust are gone.

I had tried to tweak some octane options (reload materials each frames or reload mesh each frame when animating) but had no effects at all.

please help me~.

I use modo octane plug in 3.6.1.120, Modo 11.1v1.

Here are my file and images.

Re: Rendering to animate substance designer tweak options.

Posted: Sat Jul 15, 2017 2:10 pm
by face_off
Hi - I see the problem you are having, and after some investigation it is still not obvious if this is a Substance problem or a plugin issue. I will need to investigate over the next couple of days, and will respond back here once I have more information. Sorry for the delay.

Paul

Re: Rendering to animate substance designer tweak options.

Posted: Mon Jul 17, 2017 4:08 am
by yaseunghee
No~ Don't worry about delay. I always thank to your efforts.

Re: Rendering to animate substance designer tweak options.

Posted: Sat Jul 22, 2017 6:48 am
by face_off
This is fixed in the next release of the plugin. I you need an urgent fix, I will post the pre-release of the next version of the plugin for you, otherwise you can wait of the next plugin release, which will hopefully be in the next couple of weeks.

Paul

Re: Rendering to animate substance designer tweak options.

Posted: Sat Jul 22, 2017 9:55 am
by yaseunghee
Thank you Paul.

I'll wait for next version.