turbulent scatering
Posted: Thu Jul 06, 2017 8:54 am
Hi guys.
Can this kind of turbulence in the air be achieved only using "Octane Fog Volume" object?
Or is it possible to use environment object and add turbulence to scatter channel somehow?
Thanks in advance!
Can this kind of turbulence in the air be achieved only using "Octane Fog Volume" object?
Or is it possible to use environment object and add turbulence to scatter channel somehow?
Thanks in advance!