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multiply/add node with displacement.

Posted: Mon Jul 03, 2017 11:32 am
by Bracco
hi,
i've a problem on octane that i failed to resolve..
i wanna add a noise to another, but when i use the add effector on a displacement map, it doesn't works...
does it exist a solution to use it ?

thanks ;)

Re: multiply/add node with displacement.

Posted: Mon Jul 03, 2017 1:34 pm
by bepeg4d
Hi Bracco,
unfortunately, this is not possible with the current implementation of displacement.
You need to mix your displacement texture in PS/Gimp.
ciao beppe