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Visible Environment not working

Posted: Thu Jun 22, 2017 5:38 pm
by Draydin_r
Hi Everyone,

Just checking but is anyone else running into an issue with Octanes Visible environment not working in Lightwave in the latest versions? I only noticed this while running some tests on a mesh sequence for a water effect.

Does anyone know whats going on? By all accounts I should be seeing a red background with red reflections.

Cheers!
Draydin_r

Re: Visible Environment not working

Posted: Thu Jun 22, 2017 9:12 pm
by juanjgon
Hi,

There is indeed a problem with the visible environment in the latest two plugin builds. It was fixed in the plugin code a couple of days ago. A new plugin release is planned for tomorrow or this weekend including this fix.

Anyway, thanks for reporting it!
-Juanjo

Re: Visible Environment not working

Posted: Sat Jun 24, 2017 2:42 pm
by BorderLine
Cool Juan, need it !

Re: Visible Environment not working

Posted: Sun Jun 25, 2017 7:21 pm
by juanjgon
The current production build has been updated to fix this issue:
viewtopic.php?f=36&t=61820&start=10

Thanks,
-Juanjo

Re: Visible Environment not working

Posted: Mon Jun 26, 2017 9:44 am
by BorderLine
Sorry Juan but doesn't work for me ! Attach Texture image to Texture/Environnement Texture and nothing ! Whati'm doing wrong ?
Thanks

Re: Visible Environment not working

Posted: Mon Jun 26, 2017 9:59 am
by juanjgon
Here now this feature works fine. Something can be wrong in your scene setup, for example the alpha channel settings on the kernel node. If you want to attach a sample scene, I could test it here.

Thanks,
-Juanjo

Re: Visible Environment not working

Posted: Mon Jun 26, 2017 1:17 pm
by BorderLine
Yes, it's me ! All is ok !