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Search bars in octane

Posted: Thu Apr 07, 2011 10:31 pm
by radiant
Hello guys,

First of all awesome release on the 2.45.
Here are some stuff that would make my life complete :)

~A search bar in LiveBD
~A favorites bar in LiveBD
~A search bar in node inspector
~A percentage of zoom in the render view
~In the node inspector when ever i change a mat to diffuse, glossy or spec. Every material collapses down, and i have to press the uncollapse button every time
This is very annoying and very tedious when i have a scene that uses 700Mb out of my graphics card = LAG

Thanks,
Radiant

Re: Search bars in octane

Posted: Fri Apr 08, 2011 6:50 pm
by kivig
radiant wrote: ~A percentage of zoom in the render view
+1

Re: Search bars in octane

Posted: Sat Apr 09, 2011 1:57 am
by radiant
not many replies, dont be shy ;)

Re: Search bars in octane

Posted: Sat Apr 09, 2011 7:23 am
by matej
What would you search in the node inspector?

Re: Search bars in octane

Posted: Sat Apr 09, 2011 3:45 pm
by radiant
if your working with 50 mats, you can just type in the name. instead of painfully looking for it, all squished in

Re: Search bars in octane

Posted: Sat Apr 09, 2011 3:52 pm
by matej
radiant wrote:if your working with 50 mats, you can just type in the name. instead of painfully looking for it, all squished in
Or you can pick the scene... :)

But we have different workflow; I almost exclusively use (macro) nodes, so I have a visual on my materials and select them from GE.

Re: Search bars in octane

Posted: Sun Apr 10, 2011 3:11 am
by radiant
matej wrote:
Or you can pick the scene... :)
Yes that does help alot :lol: but both would be better :D

Re: Search bars in octane

Posted: Sun Apr 10, 2011 4:45 am
by Tugpsx
Picking doesn't always work very well, espically when dealing with characters. A very good example is trying to pick the eye pupil without getting the eye surface. You have to remember to r-click and choose from the dropdown pick menu.

Re: Search bars in octane

Posted: Sun Apr 10, 2011 10:15 am
by Alain
I agree to every point of radiants first post.

Kind regards
Alain